using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public partial class Message
{
    public const string ControllerClick = "ControllerClick";
    public const string ControllerBeginDrag = "ControllerBeginDrag";
    public const string ControllerDrag = "ControllerDrag";
    public const string ControllerEndDrag = "ControllerEndDrag";
}

/// <summary>
/// BattlePreparePanel
/// </summary>
public partial class Message
{
    public const string BattlePreparePanel_PointDownArea = "BattlePreparePanel_PointDownArea";
    public const string BattlePreparePanel_PointUpArea = "BattlePreparePanel_PointUpArea";
    public const string BattlePreparePanel_ClickArea = "BattlePreparePanel_ClickArea";
    public const string BattlePreparePanel_BeginDragArea = "BattlePreparePanel_BeginDragArea";
    public const string BattlePreparePanel_DragArea = "BattlePreparePanel_DragArea";
    public const string BattlePreparePanel_EndDragArea = "BattlePreparePanel_EndDragArea";
}
